Defiling Arcane School
The defiler is a master of the dark arts. She learns how to increase his power by draining vitality from plants and animals.
Defiling (Su)
When you cast a spell, you tap the life energy of Athas and destroy vegetation around - it does not require an action, being a part of spellcasting. In some terrains, as a swift action, you can also apply a single metamagic feat to a spell without changing the spell slot you expend. You must still possess the appropriate metamagic feat. You have to use defiling every time you cast a spells. At 20th level, you treat terrain vegetation as a one level higher (i.e. a desolate terrain is a barren terrain for you).
Unnatural Touch (Sp)
As a standard action, you can make a melee touch attack that causes a living creature to become sickened for a number of rounds equal to 1/2 your wizard level (minimum 1). If you touch a sickened creature with this ability, it becomes nauseated for 1 round if it has fewer Hit Dice than your wizard level. You can use this ability a number of times per day equal to 3 + your Intelligence modifier.
Life Fuel (Su)
At 8th level, as a swift action taken during spellcasting, you can directly drain life energy from one living target within 30 feet. For this spell, you treat a vegetation level as abundant, and the target takes 1d6 damage per spell level. The target is allowed a Fortitude save to negate this effects, the DC is 10 + 1/2 your wizard level + your Intelligence modifier (if the target succeeded, the spell is still cast, but without any modifiers). You can use this ability once per day at 8th level, and one additional time per day for every four levels beyond 8th.
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